Street Training
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(Combat, Weapon Training)
Benefit: You gain proficiency with the brass knuckles, dagger, kukri, light pick, rapier, sap and spiked gauntlet.
Street Training Weapons
Name | Hands | Cost | Damage | Critical | Range | Weight | Type | Special |
---|---|---|---|---|---|---|---|---|
Brass Knuckles | light melee | 1 gp | 1d3 | x2 | — | 1 lb. | B | monk |
Dagger | light melee | 2 gp | 1d4 | 19-20/x2 | 10 ft. | 1 lb. | P | thrown |
Dagger, Curved | light melee | 8 gp | 1d4 | 18-20/x2 | — | 2 lbs. | S | — |
Pick, Light | light melee | 4 gp | 1d4 | x4 | — | 3 lbs. | P | — |
Sap | light melee | 1 gp | 1d6 | x2 | — | 2 lbs. | B | nonlethal |
Spiked Gauntlet | light melee | 5 gp | 1d4 | x2 | — | 1 | P | — |
Rapier | one-handed melee | 20 gp | 1d6 | 18-20/x2 | — | 2 lbs. | P | finesse |
Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.