Feats/Illusion School/Glamer
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Illusions or tricks cast on an object or creature are called glamers and are usually but not always considered harmless.
The caster of the glamer and the recipient can see through the glamer and ignore its effects. Targets of the Hostile Glamers talent may make a Will save to negate the effect as normal.
You must have line of sight, but are not required to have line of effect to place a glamer on a target.
Glamers remain on the creature or object they are placed upon regardless of how quickly the target moves or distance between them and the caster.
Glamer Feats
Name | Categories | Prerequisites | Benefit |
---|---|---|---|
Decoy | Arcane • Illusion | Trickster | Create one or more illusionary decoys to distract enemies. |
Illusionary Disguise | Arcane • Illusion | Trickster | Make a creature and object appear as something or someone else |
Manipulate Aura | Arcane • Illusion | Trickster | Change or hide a creature or object’s magical aura. |
Obscure Senses | Arcane • Illusion | Trickster | Make creatures and objects harder to see. |
Silence | Arcane • Illusion | Trickster | Suppress the ability to make noise. |
Trickster | Arcane • Illusion • School | — | You can create simple silent illusions. |