Blades Training

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Main > Feats > Equipment > Blades Training

(Combat, Weapon Training)

Advanced: No

Benefit: You gain proficiency with the dagger, dueling dagger, greatsword, kriegsmesser, kukri, longsword, messer and shortsword

Blades Training Weapons

Name Hands Cost Damage Critical Range Weight Type Special
Dagger light melee 2 gp 1d4 19-20/x2 10 ft. 1 lb. P thrown
Dagger, Curved light melee 8 gp 1d4 18-20/x2 2 lbs. S
Dagger, Dueling light melee 12 gp 1d4 19-20/x2 10 ft. 1 lb. P or S thrown
Sword, Short light melee 10 gp 1d6 19-20/x2 2 lbs. P
Sword, Long one-handed melee 15 gp 1d8 19-20/x2 4 lbs. S
Sword, Long one-handed melee 15 gp 1d8 19-20/x2 4 lbs. S
Sword, Messer one-handed melee 15 gp 1d6 18-20/x2 4 lbs. S
Sword, Great two-handed melee 50 gp 2d6 19-20/x2 8 lbs. S
Sword, Kriegsmesser two-handed melee 75 gp 2d4 18-20/x2 8 lbs. S

Prerequisite for: Blades Training, Exotic

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

15. COPYRIGHT NOTICE

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.