Basic Creation

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Main > Feats > Magic Schools > Creation School > Creator

(Arcane)


You may create and alter physical materials.

Benefit: You gain the following two abilities Alter and Create.

Alter

Altering an object is a standard action and requires you to be touching the object to be altered. You cannot alter an animate target (such as a golem or animated object) and the object must be non-magical and unattended (not held, worn, or part of a creature’s equipment).

When you gain the Creation School, you may alter objects in the following ways:

Repair: You may repair a damaged object, healing it a number of hit points equal to 1d4 + 1/2 your caster level. If the object has the broken condition, this condition is removed if the object is restored to at least half its original hit points. This ability cannot restore warped or transmuted items, but it can still repair damage done to such items.

Destroy: You deal damage to the object equal to 1d4+ 1/2 your caster level. This bypasses all hardness. An object reduced to less than half its hit points gains the broken condition.

Create

Feats/Basic Creation/Creation

Table: Object Size Table: Object Materials
Object Size Min. Caster
Level
Example
Objects
Falling
Damage
Substance Hardness Hit Points
Small 1 Chair 1d6 Paper or Cloth 0 2/in. of thickness
Medium 2 Table 1d8 Rope 0 2/in. of thickness
Large 4 Statue 2d6 Leather or hide 2 5/in. of thickness
Huge 8 Wagon 3d6 Wood 5 10/in. of thickness
Gargantuan 16 Catapult 4d6

Prerequisite for: Classic Substances, Forge, Larger Creation, Limited Creation, Material Focus

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

15. COPYRIGHT NOTICE

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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