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The GM determines the DC based on the nature of the place where you’re trying to Subsist. | The GM determines the DC based on the nature of the place where you’re trying to Subsist. | ||
'''Critical Success:''' You either provide a subsistence living for yourself and one additional creature, or you improve your own food and shelter, granting yourself a comfortable living. | '''Critical Success:''' You either provide a subsistence living for yourself and one additional creature, or you improve your own food and shelter, granting yourself a comfortable living.<br> | ||
'''Success''' You find enough food and shelter with basic protection from the elements to provide you a subsistence living. | '''Success''' You find enough food and shelter with basic protection from the elements to provide you a subsistence living.<br> | ||
'''Failure''' You’re exposed to the elements and don’t get enough food, becoming [https://2e.aonprd.com/Conditions.aspx?ID=15 fatigued] until you attain sufficient food and shelter. | '''Failure''' You’re exposed to the elements and don’t get enough food, becoming [https://2e.aonprd.com/Conditions.aspx?ID=15 fatigued] until you attain sufficient food and shelter.<br> | ||
'''Critical Failure''' You attract trouble, eat something you shouldn’t, or otherwise worsen your situation. You take a –2 circumstance penalty to checks to Subsist for 1 week. You don’t find any food at all; if you don’t have any stored up, you’re in danger of starving or dying of thirst if you continue failing. | '''Critical Failure''' You attract trouble, eat something you shouldn’t, or otherwise worsen your situation. You take a –2 circumstance penalty to checks to Subsist for 1 week. You don’t find any food at all; if you don’t have any stored up, you’re in danger of starving or dying of thirst if you continue failing. | ||