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{{Organization | {{Organization | ||
|Short=The | |Short=The members of the Bastion Council command the defense of The City. | ||
|Description=The Bastion Council is responsible for the defense of The City. Before [[The Nightmare|the Gloaming]] the council guards against outside threats of the world, and prepares for the inevitable arrival of [[The Nightmare]] and after the arrival, the Bastion Council coordinates with allies for the defense of The City and any allies it has made. | |Description=The Bastion Council is responsible for the defense of The City. Before [[The Nightmare|the Gloaming]] the council guards against outside threats of the world, and prepares for the inevitable arrival of [[The Nightmare]] and after the arrival, the Bastion Council coordinates with allies for the defense of The City and any allies it has made. | ||
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|Type=Military Council | |Type=Military Council | ||
|Allies=[[The City Council]] | |Allies=[[The City Council]] | ||
|Enemies=[[The Surrendered]] | |||
|Suborganizations=Office of Shadows, Monster Guard | |Suborganizations=Office of Shadows, Monster Guard | ||
|isMaster=Yes | |isMaster=Yes | ||
}} | }} |
Latest revision as of 12:45, 11 June 2023
The members of the Bastion Council command the defense of The City.
The Bastion Council is responsible for the defense of The City. Before the Gloaming the council guards against outside threats of the world, and prepares for the inevitable arrival of The Nightmare and after the arrival, the Bastion Council coordinates with allies for the defense of The City and any allies it has made.
The Bastion Council is nominally independent from the The City Council, though as both are appointed by the same powerful factions in The City, there is plenty of politicking over who gets to lead the Bastion Council and what its priorities are. Overall, however, the Bastion Council gets to concentrate on its task, and gets whichever resources it needs from the rest of The City.
The Bastion Council commands multiple organizations, one of them being the Office of Shadows, responsible for espionage, and another being the Monster Guard consisting primarily of various monsters held on tight leash using enchantment spells and rituals.