Dicemonger (talk | contribs) mNo edit summary Tag: Reverted |
Dicemonger (talk | contribs) mNo edit summary Tag: Manual revert |
||
Line 6: | Line 6: | ||
|Parent=The City | |Parent=The City | ||
|Type=Military Organization | |Type=Military Organization | ||
|Allies=[[Bastion Council]] | |||
|isMaster=Yes | |isMaster=Yes | ||
}} | }} |
Revision as of 13:00, 11 June 2023
A military organization which command vicious monsters in combat.
The Monster Guard is led by a group of enchanters and druids, and best known for the giant monsters that they bind and send rampaging across the battlefields. However, the Monster Guard also keeps various other creatures on stand-by with a variety of special powers for use in non-combat roles, whether spying, communication or stranger.
There has been some experimentation with including conjurers to their ranks, to summon creatures from other domains on demand, but this has yet to show sufficient promise for the Bastion Council to make it official.