View table: Equipment_Traits

Table structure:

  1. Name - String
  2. Description - Wikitext

This table has 3 rows altogether.

Recreate data.

Page Name Description
Traits/Deadly d8 (edit) Deadly d8

On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon's damage. This increases to two dice if the weapon has a greater striking rune and three dice if the weapon has a major striking rune. An ability that changes the size of the weapon's normal damage dice doesn't change the size of its deadly die.

Traits/Disarm (edit) Disarm

You can use this weapon to Disarm with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from your own) and adds the weapon's item bonus to attack rolls (if any) as an item bonus to the Athletics check. If you critically fail a check to Disarm using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure. On a critical success, you still need a free hand if you want to take the item.

Traits/Finesse (edit) Finesse

You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still use your Strength modifier when calculating damage.