Drilldown: Feats
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- Equipment Armors (35)
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- Feats (333)
- Feats Weapon Training (23)
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None (38) ·
Training in the Scout sphere teaches you how to hide from danger, identify potential threats and hazards, track opponents through almost any environment, and identify a creature’s key weaknesses. (1) ·
You can command earth to do your bidding. (1) ·
You can command fire to do your bidding. (1) ·
You can command metal to do your bidding. (1) ·
You can command plants to do your bidding. (1) ·
You can command the very terrain to do your bidding. (1) ·
You can command water to do your bidding. (1)
Showing below up to 45 results in range #1 to #45.
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F
- Feats/Active Camouflage
- Feats/Animal Empathy
- Feats/Beast Tamer
- Feats/Bee Keeper
- Feats/Bolster Beast
- Feats/Broad Skills
- Feats/Deadly Strike
- Feats/Detect Surface Thoughts
- Feats/Discern Condition
- Feats/Discern Illusions
- Feats/Discern Tells
- Feats/Distant Tamer
- Feats/Earth Geomancy
- Feats/Enduring Control
- Feats/Find Gap
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- Feats/Piercing Eye
- Feats/Plant Geomancy
- Feats/Purposeful Training
- Feats/Reflexive Stealth
- Feats/Scout
- Feats/Sense And Resist Scrying
- Feats/Sight Beyond Sight
- Feats/Somnambulance
- Feats/Sudden Acuity
- Feats/Tame Animal
- Feats/Target Weakness
- Feats/Uncanny Dodge
- Feats/Unimpeded Positioning
- Feats/Water Geomancy
- Feats/Wind Reader