Drilldown: Feats
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- Equipment Armors (35)
- Equipment Items (122)
- Equipment Weapons (33)
- Feats (333)
- Feats Weapon Training (23)
- MagicItems (187)
- Monsters (46)
- OGLEntries (71)
Use the filters below to narrow your results.
Careful Caster (1) ·
Close-Quarters Thrower (1) ·
Combat Casting (1) ·
Counterspell (1) ·
Distance Thrower (1) ·
Earth Geomancy (1) ·
Extra Spell Points (1) ·
False Opening (1) ·
Far Shot (1) ·
Fire Geomancy (1) ·
Geomancer (1) ·
Metal Geomancy (1) ·
Plant Geomancy (1) ·
Rapid Reload (1) ·
Water Geomancy (1)
None (2) ·
When you make a ranged attack while threatened, you can fool your opponent into thinking he has an opening. (1) ·
You are accurate with thrown weapons at longer ranges than normal. (1) ·
You are agile enough to avoid melee attacks while throwing weapons or bombs. (1) ·
You are more accurate at longer ranges. (1) ·
You can command earth to do your bidding. (1) ·
You can command fire to do your bidding. (1) ·
You can command metal to do your bidding. (1) ·
You can command plants to do your bidding. (1) ·
You can command the very terrain to do your bidding. (1) ·
You can command water to do your bidding. (1) ·
You gain a bit more arcane power. (1) ·
You have learned to enter a deeper state when casting spells, allowing you to shrug off distractions. (1) ·
Your speed at reloading weapons increases significantly. (1)
Showing below up to 15 results in range #1 to #15.
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