Drilldown: Feats
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- Equipment Armors (35)
- Equipment Items (122)
- Equipment Weapons (33)
- Feats (333)
- Feats Weapon Training (23)
- MagicItems (187)
- Monsters (46)
- OGLEntries (71)
Use the filters below to narrow your results.
Close-Quarters Thrower (1) ·
Complex Illusion (1) ·
Daylight (1) ·
Decoy (1) ·
Distance Thrower (1) ·
Earth Geomancy (1) ·
Enlarged Illusion (1) ·
False Opening (1) ·
Far Shot (1) ·
Fire Geomancy (1) ·
Geomancer (1) ·
Illusionary Disguise (1) ·
Illusionary Odor (1) ·
Illusionary Sound (1) ·
Illusionary Touch (1) ·
Lingering Illusion (1) ·
Manipulate Aura (1) ·
Metal Geomancy (1) ·
Obscure Senses (1) ·
Permanent Image (1) ·
Plant Geomancy (1) ·
Ranged Illusion (1) ·
Rapid Reload (1) ·
Silence (1) ·
Trickster (1) ·
Water Geomancy (1)
None (14) ·
When you make a ranged attack while threatened, you can fool your opponent into thinking he has an opening. (1) ·
You are accurate with thrown weapons at longer ranges than normal. (1) ·
You are agile enough to avoid melee attacks while throwing weapons or bombs. (1) ·
You are more accurate at longer ranges. (1) ·
You can command earth to do your bidding. (1) ·
You can command fire to do your bidding. (1) ·
You can command metal to do your bidding. (1) ·
You can command plants to do your bidding. (1) ·
You can command the very terrain to do your bidding. (1) ·
You can command water to do your bidding. (1) ·
You may craft images and impressions of things that aren’t there. (1) ·
Your speed at reloading weapons increases significantly. (1)
None (5) ·
Earth (2) ·
Figment (11) ·
Fire (2) ·
Glamer (6) ·
Illusion (13) ·
Metal (2) ·
Phantasm (6) ·
Plant (2) ·
Trick (7) ·
Water (2)
Showing below up to 26 results in range #1 to #26.
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