Drilldown: Feats
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Training in the Scout sphere teaches you how to hide from danger, identify potential threats and hazards, track opponents through almost any environment, and identify a creature’s key weaknesses. (1) ·
You gain the ability to alter the minds of others, causing them to act as you see fit. (1) ·
You may craft images and impressions of things that aren’t there. (1)
Showing below up to 46 results in range #1 to #46.
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- Feats/Active Camouflage
- Feats/Command
- Feats/Complex Illusion
- Feats/Daylight
- Feats/Deadly Strike
- Feats/Decoy
- Feats/Detect Surface Thoughts
- Feats/Discern Condition
- Feats/Discern Illusions
- Feats/Discern Tells
- Feats/Enlarged Illusion
- Feats/Enthral
- Feats/Expanded Charm
- Feats/Find Gap
- Feats/Great Senses
- Feats/Group Charm
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- Feats/Hidden Eyes
- Feats/Hidden Focus
- Feats/Identify Rhythms
- Feats/Illusionary Disguise
- Feats/Illusionary Odor
- Feats/Illusionary Sound
- Feats/Illusionary Touch
- Feats/Inimical Gaze
- Feats/Lingering Illusion
- Feats/Manipulate Aura
- Feats/Mentalist
- Feats/Obscure Senses
- Feats/Permanent Image
- Feats/Piercing Eye
- Feats/Powerful Charm
- Feats/Ranged Illusion