Page values for "Equipment/Shield Spikes"
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"Equipment_Armors" values
1 row is stored for this pageProficiency | extra |
ACBonus | — |
MaxDex | — |
ACP | — |
ASF | — |
Speed | — |
"Equipment_Items" values
1 row is stored for this pageName | Shield Spikes |
Advanced | No |
Variant | No |
Category | Armors |
SubCategory | Extra |
Shop | armorsmith • armorer |
Description | These spikes turn a shield into a martial piercing weapon and increase the damage dealt by a shield bash as if the shield were designed for a creature one size category larger than you (see Shield Bash). You can’t put spikes on a buckler or a tower shield. Otherwise, attacking with a spiked shield is like making a shield bash attack. |
Note | An enhancement bonus on a spiked shield does not improve the effectiveness of a shield bash made with it, but a spiked shield can be made into a magic weapon in its own right. |
CostGp | 10.0 |
Cost | 10 gp |
Weight | +5 lbs. |