Page values for "Feats/Scoundrel"
"Feats" values
1 row is stored for this pageName | Scoundrel |
Advanced | No |
Drawback | No |
Fluff | Masters of subtlety and guile, practitioners of the Scoundrel sphere know how to best manipulate opponents into dropping their guard before taking them for everything they have. |
MainCategory | Scoundrel Style |
SubCategories | Combat |
Keywords | Battered • Dirty Trick • Steal |
Prereq | — |
Short | Become adept at using the Dirty Trick and Steal combat maneuvers. |
Benefit | You gain the ability to gain and expend martial focus, and you may use your Dexterity in place of your Strength when attempting a dirty trick or steal maneuver and may use your ranks in the Thievery skill in place of your base attack bonus when determining your combat maneuver bonus to perform a dirty trick or steal maneuver. In addition, you may apply any enhancement bonuses to your unarmed strikes to your dirty trick and steal combat maneuvers. Marked TargetYou may make a melee touch attack against a creature as a swift action; if this attack is successful, the creature is battered and takes a -1 penalty on Perception checks for 1 round. If you possess 4 ranks in Thievery, this penalty is increased to -2.
|
Special | Gain a number of ranks in Thievery equal to your level. Whenever you gain a level your ranks in Thievery increases by +1. If you already have ranks in the Thievery skill you may immediately retrain them, but you do not get to retrain when only temporarily gaining the feat. |