Page values for "Magic Items/One-Third League Boots"

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Name

One-Third League Boots

Typegear
Slotfeet
IsAbilityNo
Aura

faint Enhancement

CL3
Cost2,500.0
CostGp2,500 gp
Weight1.0
WeightLbs1 lb.
Description

You may use the boots to make a mighty jump once per day. You travel 120 ft. per round while jumping and can only take one action per round while airborne, which must be a free, swift, or immediate action. If jumping horizontally, you may jump a maximum of one mile. You rise to an altitude equal to one-quarter the distance jumped. If you hit an anchored or massive object during your flight, you begin to fall.

If you jump vertically, you may jump up or down to a maximum height of 1,320 feet. You cannot use these boots if you are falling, you must jump from a standing position. You travel at 60 feet per round if jumping up, and 240 feet per round if jumping down, and are still limited to one free, swift, or immediate action per round while airborne If you can see your end destination when you jump, you land there safely. If you cannot, you must simply decide how far and in what direction you are jumping. In this case it requires a DC 15 Acrobatics check to land on your feet (and local conditions, such as landing in water, may make this impossible). On a failed check, you land prone.

Despite the maximum range of one mile, it’s much safer to use these boots to jump shorter distances.

Construction

Infuse Item, Enhancer

ConstructionCost1,250
OGLL4L4, SoP
Fluff

These finely crafted leather boots rise to just above the knee, though the cuffs can be turned down to make them only calf-high. The material of the boots is extremely soft and smooth, and the soles are actually slightly springy. There are no fasteners for the boots; they simply conform snugly to whoever wears them. Most boots of this type are a light grey in color.

Rarityrare