Difference between revisions of "Feats/Vital Strike"

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(Created page with "{{Feat |Name=Vital Strike |MainCategory=Melee |SubCategories=Combat |Keywords= |Short=Deal twice the normal damage on a single attack. |Fluff=You make a single attack that dea...")
 
 
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|SubCategories=Combat
|SubCategories=Combat
|Keywords=
|Keywords=
|Prereq=BAB +6
|Short=Deal twice the normal damage on a single attack.
|Short=Deal twice the normal damage on a single attack.
|Fluff=You make a single attack that deals significantly more damage than normal.
|Fluff=You make a single attack that deals significantly more damage than normal.

Latest revision as of 03:33, 20 August 2021

Main > Feats > Melee > Vital Strike

(Combat)


You make a single attack that deals significantly more damage than normal.

Prerequisites: BAB +6

Action: Attack action

Benefit: When you use the attack action, you can make one attack at your highest base attack bonus that deals additional damage. Roll the weapon’s damage dice for the attack twice and add the results together before adding bonuses from Strength, weapon abilities (such as flaming), precision-based damage, and other damage bonuses.

These extra weapon damage dice are not multiplied on a critical hit, but are added to the total.

Prerequisite for: No results

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

15. COPYRIGHT NOTICE

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.