Difference between revisions of "Feats/Blind-Fight"

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(Created page with "{{Feat |Name=Blind-Fight |Advanced=No |Fluff=You are skilled at attacking opponents that you cannot clearly perceive. |MainCategory=Melee |SubCategories=Combat |Prereq=— |Sh...")
 
 
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|Prereq=—
|Prereq=—
|Short=Halve miss chance for concealment.
|Short=Halve miss chance for concealment.
|Benefit=In melee, when striking an enemy benefitting from [[concealment]] their concealment bonus to AC is halved.
|Benefit=In melee, when striking an enemy benefitting from [[concealment]] or total concealment their concealment bonus to AC is halved.


An invisible attacker gets no advantages related to hitting you in melee. The invisible attacker’s bonuses do still apply for ranged attacks, however.
An invisible attacker gets no advantages related to hitting you in melee. The invisible attacker’s bonuses do still apply for ranged attacks, however.

Latest revision as of 23:23, 8 May 2022

Main > Feats > Melee > Blind-Fight

(Combat)


You are skilled at attacking opponents that you cannot clearly perceive.

Benefit: In melee, when striking an enemy benefitting from concealment or total concealment their concealment bonus to AC is halved.

An invisible attacker gets no advantages related to hitting you in melee. The invisible attacker’s bonuses do still apply for ranged attacks, however.

You do not need to make Acrobatics skill checks to move at full speed while blinded.

Prerequisite for: No results

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System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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