Difference between revisions of "Deafened"

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You can’t detect anything using hearing. You automatically fail Perception checks and other checks that require you to be able to hear, and take a -4 penalty to all skill checks relying partly on hearing, such as most social actions.  
You can’t detect anything using hearing. You automatically fail Perception checks and other checks that require you to be able to hear, and take a -4 penalty to all skill checks relying partly on hearing, such as most social actions.  
You have a 20% chance to miscast and lose the spell points used on any spell with a verbal component that you try to cast.


You are immune to auditory effects.</onlyinclude>
You are immune to auditory effects.</onlyinclude>

Latest revision as of 15:46, 11 July 2021

Main > Conditions > Deafened

You can’t hear.

You can’t detect anything using hearing. You automatically fail Perception checks and other checks that require you to be able to hear, and take a -4 penalty to all skill checks relying partly on hearing, such as most social actions.

You have a 20% chance to miscast and lose the spell points used on any spell with a verbal component that you try to cast.

You are immune to auditory effects.

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

15. COPYRIGHT NOTICE

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

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System Reference Document

Pathfinder 2: Core Rulebook