Deafened
Main > Conditions |
You can’t hear.
You can’t detect anything using hearing. You automatically fail Perception checks and other checks that require you to be able to hear, and take a -4 penalty to all skill checks relying partly on hearing, such as most social actions.
You have a 20% chance to miscast and lose the spell points used on any spell with a verbal component that you try to cast.
You are immune to auditory effects.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
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