Choose a table:
- Ancestries (14)
- Classes (7)
- Deities (2)
- Equipment (1)
- Equipment Traits (3)
- Equipment Weapon (1)
- Organizations (23)
- Persons (8)
- Sessions (8)
- Settlements (1)
- Wards (16)
Wards > Short :
A hotbed of criminal activity. or
An industrial district in the magical tradition of The Arch. or
The center of The City, housing the City Council and other bureaucratic bodies.
Use the filters below to narrow your results.
1830 (55% human, 18% dwarf, 11% gnome, 4% goblins, 4% elemental-touched, 8% other ) (1) ·
475 (40% human, 14% elf, 13% dwarf, 7% gnome, 6% planar-touched, 1% constructed, 19% other)
Much of the day-time crowd of Highhall lives outside the district, doubling the population and driving the percentage of humans up to around 60% during work hours. (1) · 870 (58% human, 6% planar-touched, 5% halfling, 3% elf, 2% undead, 29% other ) (1)
Much of the day-time crowd of Highhall lives outside the district, doubling the population and driving the percentage of humans up to around 60% during work hours. (1) · 870 (58% human, 6% planar-touched, 5% halfling, 3% elf, 2% undead, 29% other ) (1)
Showing below up to 3 results in range #1 to #3.