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|Description=The godhood is located at the center of a large open square and takes the form of a large sphere of marble, half embedded in the ground. The square itself is mostly clear, in respect to the deities that dwell within, and is surrounded by temples and shrines and offices used by the deities and their priesthoods to conduct the business of worship. | |Description=The godhood is located at the center of a large open square and takes the form of a large sphere of marble, half embedded in the ground. The square itself is mostly clear, in respect to the deities that dwell within, and is surrounded by temples and shrines and offices used by the deities and their priesthoods to conduct the business of worship. | ||
|POIs=* '''The Representative Oak:''' In the direction of [[Sovereign Park]] a green corridor of plants and trees leads from the square to the park. Where it reaches the square of The Godhood, there stands a large oak tree. It's dryad, Berden, speaks for [[Berdan]] in matters related to The City and the rest of the Gods. | |POIs=* '''The Representative Oak:''' In the direction of [[Sovereign Park]] a green corridor of plants and trees leads from the square to the park. Where it reaches the square of The Godhood, there stands a large oak tree. It's dryad, Berden, speaks for [[Berdan]] in matters related to The City and the rest of the Gods. | ||
}}{{District | }}ææ{{District | ||
|Name=Square of the Dead | |Name=Square of the Dead | ||
|Description=This square is cobbled in black and white marble blocks, forming an uneven pattern. The square is dominated on one side by the entrance to the necropolis, a large gothic structure in black marble. | |Description=This square is cobbled in black and white marble blocks, forming an uneven pattern. The square is dominated on one side by the entrance to the necropolis, a large gothic structure in black marble. | ||
|POIs=* '''Upper Necropolis:''' The large gothic building houses both the stairs that lead down to the necropolis, but also the funeral parlors of various priests to the gods of death, as well as the barracks and offices of the [[Death Wardens]]. There is a steady traffic through the doors, both to conduct the business of burial, but also families of the long dead coming to visit the graves below ground. | |POIs=* '''Upper Necropolis:''' The large gothic building houses both the stairs that lead down to the necropolis, but also the funeral parlors of various priests to the gods of death, as well as the barracks and offices of the [[Death Wardens]]. There is a steady traffic through the doors, both to conduct the business of burial, but also families of the long dead coming to visit the graves below ground. | ||
* '''White Covenant Hospital:''' A low overcrowded building to one side of the square houses the hospital of the Order of the White Covenant. The hospital treats anyone, for free, but neither their space nor their finances can keep up to demand, and the hospital has become known as a place the poor come before they die, as anyone of better means or health are turned away. | * '''White Covenant Hospital:''' A low overcrowded building to one side of the square houses the hospital of the Order of the White Covenant. The hospital treats anyone, for free, but neither their space nor their finances can keep up to demand, and the hospital has become known as a place the poor come before they die, as anyone of better means or health are turned away. | ||
}}{{District | }}ææ{{District | ||
|Name=The Green Gate | |Name=The Green Gate | ||
|Description=The green corridor running from The Representative Oak to [[Sovereign Park]] pierces The Wall at the Green Gate. Here a 30-foot hole in the wall is held up by stout, crooked trees intertwining to support the remaining wall above. Though the animals of the park rarely venture into the Ghostwall ward, it is not uncommon to see a deer or fox stopping by the gate to peer in. | |Description=The green corridor running from The Representative Oak to [[Sovereign Park]] pierces The Wall at the Green Gate. Here a 30-foot hole in the wall is held up by stout, crooked trees intertwining to support the remaining wall above. Though the animals of the park rarely venture into the Ghostwall ward, it is not uncommon to see a deer or fox stopping by the gate to peer in. |