Bleed

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Main > Conditions > Bleed

A creature that is taking bleed damage takes the listed amount of damage at the beginning of its turn.

Bleeding can be stopped by a DC 15 Healing check or through the application of any spell that cures hit point damage (even if the bleed is ability damage).

Some bleed effects cause ability damage or even ability drain.

Bleed effects do not stack with each other unless they deal different kinds of damage. When two or more bleed effects deal the same kind of damage, take the worse effect. In this case, ability drain is worse than ability damage.

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

15. COPYRIGHT NOTICE

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.