Trap Technician

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Main > Feats > Combat Styles > Sniper Style > Trap Technician

(Combat, Snipe)


Prerequisites: Sniper

Benefit: On a successful deadly shot against an object, you can attempt a Disable Device check substituting your attack roll for the results, although you deal damage equal to your weapon’s damage die to the object being disabled (this can be used with traps, but takes a -5 penalty).

You can also use this check to instead activate a trap upon making a successful Disable Device check.

You can also jam a lock with this talent, requiring a Disable Device check equal to your attack roll to open it.

Prerequisite for: No results

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

15. COPYRIGHT NOTICE

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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