Drilldown: Feats
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- Equipment Armors (35)
- Equipment Items (122)
- Equipment Weapons (33)
- Feats (333)
- Feats Weapon Training (23)
- MagicItems (187)
- Monsters (46)
- OGLEntries (71)
Use the filters below to narrow your results.
Battering Defense (1) ·
Berserker (1) ·
Brute Fighter (1) ·
Compelling Maneuvers (1) ·
Duelist (1) ·
Gladiator (1) ·
Greater Demoralize (1) ·
Illusionary Disguise (1) ·
Illusionary Touch (1) ·
Lasting Morale Maneuvers (1) ·
Manipulate Aura (1) ·
Obscure Senses (1) ·
Scoundrel (1) ·
Silence (1) ·
Trickster (1) ·
Wrestling (1)
None (6) ·
Berserkers are indomitable warriors with boundless reservoirs of endurance and unmatched destructive potential. (1) ·
Brutes like to throw their weight around, jostling and battering foes to move them about the battlefield. (1) ·
Masters of subtlety and guile, practitioners of the Scoundrel sphere know how to best manipulate opponents into dropping their guard before taking them for everything they have. (1) ·
Practitioners of the Gladiator sphere are experts at fighting with flair and style in order to manipulate the emotions and actions of their enemies, their allies, or the crowd. (1) ·
The psychological trauma you inflict lingers longer than most. (1) ·
Training in the Duelist combat sphere teaches a practitioner techniques for prevailing in single combat, disarming a foe or taking control of their weapon while whittling away at them one knick at a time. (1) ·
Training in the Wrestling style teaches a practitioner how to quickly drop their opponents to the ground, twisting them up and slamming them into the ground with incredible force. (1) ·
You are skilled at influencing opponents with morale maneuvers. (1) ·
You may craft images and impressions of things that aren’t there. (1) ·
Your presence traumatizes your opponent’s confidence. (1)
Showing below up to 16 results in range #1 to #16.
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