Drilldown: Feats
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- Equipment Armors (35)
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- Feats Weapon Training (23)
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None (5) ·
Masters of subtlety and guile, practitioners of the Scoundrel sphere know how to best manipulate opponents into dropping their guard before taking them for everything they have. (1) ·
When you make a ranged attack while threatened, you can fool your opponent into thinking he has an opening. (1) ·
You are a master of movement. (1) ·
You are accurate with thrown weapons at longer ranges than normal. (1) ·
You are agile enough to avoid melee attacks while throwing weapons or bombs. (1) ·
You are more accurate at longer ranges. (1) ·
Your speed at reloading weapons increases significantly. (1)
None (5) ·
Battered (1) ·
Climb (1) ·
Dirty Trick (1) ·
Fly (1) ·
Leap (1) ·
Regain Martial Focus (1) ·
Run (1) ·
Steal (1) ·
Swim (1)
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