Difference between revisions of "Feats/Sniper"

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(Created page with "{{Feat |Name=Sniper |Fluff=Snipers specialize in making single, deadly shots, often over great distances. |MainCategory=Sniper Style |SubCategories=Combat |Prereq=— |Short=M...")
 
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In addition, you may expend your [[martial focus]] to increase the damage dealt by the attack by 1d10, or 1d6 if the attack targets touch AC or is made with a scatter weapon (increased to 2d10 or 2d6 at +4 base attack bonus). You must choose whether or not to use this ability before making your attack roll. These extra damage dice are not multiplied on a critical hit, but are added to the total.}}
In addition, you may expend your [[martial focus]] to increase the damage dealt by the attack by 1d10, or 1d6 if the attack targets touch AC or is made with a scatter weapon (increased to 2d10 or 2d6 at +4 base attack bonus). You must choose whether or not to use this ability before making your attack roll. These extra damage dice are not multiplied on a critical hit, but are added to the total.}}
{{AbilityCard|Precise Shot|You can shoot or throw ranged weapons at a creature engaged in melee without taking the standard –4 penalty on their attack roll.}}
|OGL=SoM}}
|OGL=SoM}}

Revision as of 21:54, 9 July 2021

Main > Feats > Combat Styles > Sniper Style > Sniper

(Combat)


Snipers specialize in making single, deadly shots, often over great distances.

Benefit: You gain the ability to gain and expend martial focus, and you gain the following two abilities.

Deadly Shot

As a special attack action, you may make an attack with a ranged weapon. You may add any one snipe feat you know to this attack.

In addition, you may expend your martial focus to increase the damage dealt by the attack by 1d10, or 1d6 if the attack targets touch AC or is made with a scatter weapon (increased to 2d10 or 2d6 at +4 base attack bonus). You must choose whether or not to use this ability before making your attack roll. These extra damage dice are not multiplied on a critical hit, but are added to the total.

Precise Shot

You can shoot or throw ranged weapons at a creature engaged in melee without taking the standard –4 penalty on their attack roll.

Prerequisite for: Bouncing Shot, Breaking Blast, Close Quarters Shooter, Covering Fire, Fake Out, Focused Shot, Focusing Reload, Fragmenting Shot, Head Shot, Hindering Projectiles, Parting Shot, Perfect Shot, Phasic Shot, Piercing Shot, Pinning Shot, Push Shot, Shattering Shot, Shield Shot, Shoot On The Run, Sniper Shot, Star Scraper, Steady Shot, Targeted Assault, Threading The Needle, Trap Technician, Trip Shot, Unblockable, Weapon Shot

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

15. COPYRIGHT NOTICE

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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