Wild Rider
Main > Feats |
(Combat, Ride, Tame)
This does not allow you to handle or push a creature of greater than animal Intelligence (Intelligence 3 or higher), but does allow them to benefit from some feat, such as Lookout or Pack Attack, though not from any that grant additional tricks, purposes, or Hit Dice. The creature no longer counts as tame or an animal ally once you dismount.
Additionally, you may add half your base attack bonus (minimum +1) as a competence bonus on all checks to stay mounted and never fall off your mount when you become unconscious unless you choose to at the time you fall unconscious. You never take a penalty on animal ken or acrobatics checks for lacking a saddle, bit, or bridle.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
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Spheres of Might