Wild Rider

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Main > Feats > Combat Styles > Ride Style > Wild Rider

(Combat, Ride, Tame)


Prerequisites: Ride

Benefit: Any creature serving as your mount counts as tame and as having been combat trained per the Animal Ken skill.

This does not allow you to handle or push a creature of greater than animal Intelligence (Intelligence 3 or higher), but does allow them to benefit from some feat, such as Lookout or Pack Attack, though not from any that grant additional tricks, purposes, or Hit Dice. The creature no longer counts as tame or an animal ally once you dismount.

Additionally, you may add half your base attack bonus (minimum +1) as a competence bonus on all checks to stay mounted and never fall off your mount when you become unconscious unless you choose to at the time you fall unconscious. You never take a penalty on checks for lacking a saddle, bit, or bridle.

Prerequisite for: No results

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

15. COPYRIGHT NOTICE

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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