Feats/Life School/Cure
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As a standard action, you may spend a spell point to touch a target and heal it an amount of damage equal to 1d8 + your caster level. This is a positive energy effect, and as such may be used to harm undead (Will half).
Cure Feats
Name | Categories | Prerequisites | Benefit |
---|---|---|---|
Vivomancer | Arcane • Life • School | — | Gain the ability to cure and invigorate creatures. |