Feats/Life School/Invigorate
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As a standard action, you may invigorate a touched creature, granting them temporary hit points equal to your caster level (minimum: 1).
Unlike normal temporary hit points, this ability can only be used on an injured target and cannot raise a target’s current hit points plus their temporary hit points to be higher than their total hit points.
This benefit lasts for 1 hour. Temporary hit points, even from different sources, do not stack; only the highest bonus applies.
Invigorate Feats
Name | Categories | Prerequisites | Benefit |
---|---|---|---|
Vivomancer | Arcane • Life • School | — | Gain the ability to cure and invigorate creatures. |