Skirmish Rider
Main > Feats |
(Combat, Ride)
This requires using your standard action as normal and cannot be used if you do not have a standard action available.
You and your mount do not provoke reactions triggered by movement from one creature of your choice that you make an attack or combat maneuver roll against as part of this attack action.
Additionally, you may make an attack action at any point when you make a joint withdraw action while mounted. If you possess the Athletics sphere, you cannot regain focus on the same withdraw action as you use this option.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
Function: CargoSQLQuery::run Query: SELECT `cargo__OGLEntries__Open_Game_Content`.`_value` AS `Open Game Content` FROM `cargo__OGLEntries` LEFT OUTER JOIN `cargo__OGLEntries__Open_Game_Content` ON ((`cargo__OGLEntries`.`_ID`=`cargo__OGLEntries__Open_Game_Content`.`_rowID`)) WHERE Tag = "SoM" GROUP BY `cargo__OGLEntries__Open_Game_Content`.`_value` ORDER BY `_rowID` LIMIT 100
Open Gaming Content On This Page From:
System Reference Document
Spheres of Might