Page values for "Equipment/Armor Spikes"

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"Equipment_Armors" values

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Proficiencyextra
ACBonus
MaxDex
ACP
ASF
Speed

"Equipment_Items" values

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NameArmor Spikes
AdvancedNo
VariantNo
CategoryArmors
SubCategoryExtra
Shoparmorsmith armorer
Description

Armor spikes deal extra piercing damage (see Spiked Armor) on a successful grapple attack.

You can also make a regular melee attack (or off-hand attack) with the spikes, and they count as a light weapon in this case. (You can’t also make an attack with armor spikes if you have already made an attack with another off-hand weapon, and vice versa.) The spikes count as a martial weapon. If you are not proficient with them, you take a –4 penalty on grapple checks when you try to use them.

Note

An enhancement bonus to a suit of armor does not improve the spikes’ effectiveness, but the spikes can be made into magic weapons in their own right.

CostGp50.0
Cost

50 gp

Weight

+10 lbs.